WALKERBEX / GAME GUIDES / CYBERPUNK 2077
NIGHT CITY · FINAL ARTICLE COLLECTION

Skippy AI story & Regina’s Machine Gun quest
Choose what happens to Skippy’s personality and collectible display.

An easy Cyberpunk 2077 Skippy personality choice guide: what the two AI dialogue modes mean, when Skippy changes modes and how Regina’s Daisy follow-up affects V’s collectible wall.

7 MIN READGAMEPLAY & STORY GUIDEUPDATED OCT 20, 2026
START THE GUIDE

An easy Cyberpunk 2077 Skippy personality choice guide: what the two AI dialogue modes mean, when Skippy changes modes and how Regina’s Daisy follow-up affects V’s collectible wall.

01 / INTERACTIVE QUICK GUIDE

Start here.

Use the interactive guide below, then follow the simple explanation.

2-stage AI personality decision card

Outcome preview

Select one to read the outcome.

This focuses on AI dialogue, character behavior and quest completion rather than weapon operation.

02 / EASY GUIDE

What happens after the first choice

Skippy comments on V’s behavior and eventually raises another conversation after around 50 encounters. The later answer matters; a simple “pick a mode once and forget it” explanation misses that exception.

03 / EASY GUIDE

Regina and Daisy after Update 2.0

During Machine Gun, Regina wants the AI returned. Later game versions allow her to message V about picking up the deactivated Daisy shell. That closes the quest and helps collectors without requiring a permanently unfinished mission.

04 / EASY GUIDE

Simple quest checklist

Pick up the talking AI, let its conversation arc play out, wait for the Machine Gun job, return to Regina if you want to close the journal entry, and watch for her follow-up message.

04 / QUICK FAQ

Frequently asked questions.

Can I finish Machine Gun and keep a collectible?

In current versions, Regina can offer Daisy later, with the original talking AI personality removed.

Does the choice change the ending?

No, this is an optional collectible-character side story.

Is the dialogue milestone always immediate?

No; wait for subsequent in-game time and the correct conversation trigger.

05 / SOURCES

Where the facts come from.

Game facts are based on the linked guides or official resources. Approximate diagrams and tracker slots are labeled; artwork is original editorial art, not a gameplay screenshot.